local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133105066
L1_1 = {}
L1_1.group_id = 133105066
L2_1 = {}
L3_1 = {}
L3_1.config_id = 66001
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 475.427
L4_1.y = 200.304
L4_1.z = -355.221
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 108.521
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 4145
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isOneoff = true
L3_1.pose_id = 9013
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 66002
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 474.813
L5_1.y = 200.149
L5_1.z = -358.075
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 102.543
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4145
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.pose_id = 9013
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 66003
L5_1.monster_id = 21020301
L6_1 = {}
L6_1.x = 471.939
L6_1.y = 200.484
L6_1.z = -346.639
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 192.727
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.disableWander = true
L6_1 = {}
L7_1 = 4145
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.isOneoff = true
L5_1.pose_id = 401
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 66005
L6_1.monster_id = 21010401
L7_1 = {}
L7_1.x = 466.269
L7_1.y = 200.878
L7_1.z = -361.967
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 216.398
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L7_1 = {}
L8_1 = 4145
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.isOneoff = true
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 66012
L7_1.monster_id = 21010401
L8_1 = {}
L8_1.x = 463.645
L8_1.y = 200.635
L8_1.z = -360.404
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 208.944
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L8_1 = {}
L9_1 = 4145
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.isOneoff = true
L7_1.pose_id = 9016
L7_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 66006
L3_1.gadget_id = 70350201
L4_1 = {}
L4_1.x = 474.539
L4_1.y = 201.498
L4_1.z = -369.664
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 66007
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 479.705
L5_1.y = 200.038
L5_1.z = -357.531
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 11.292
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 66008
L5_1.gadget_id = 70300081
L6_1 = {}
L6_1.x = 461.573
L6_1.y = 200.397
L6_1.z = -365.356
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 137.215
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 66009
L6_1.gadget_id = 70210114
L7_1 = {}
L7_1.x = 473.546
L7_1.y = 200.38
L7_1.z = -352.791
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.isOneoff = true
L6_1.persistent = true
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 66013
L7_1.gadget_id = 70300088
L8_1 = {}
L8_1.x = 464.325
L8_1.y = 200.662
L8_1.z = -364.549
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 306.355
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 66014
L8_1.gadget_id = 70300088
L9_1 = {}
L9_1.x = 461.919
L9_1.y = 200.473
L9_1.z = -362.892
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 306.355
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 66015
L9_1.gadget_id = 70300091
L10_1 = {}
L10_1.x = 474.587
L10_1.y = 201.513
L10_1.z = -369.74
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 66011
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 40
L4_1 = {}
L4_1.x = 467.651
L4_1.y = 200.312
L4_1.z = -353.716
L3_1.pos = L4_1
L3_1.area_id = 9
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1066010
L3_1.name = "ANY_MONSTER_DIE_66010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_66010"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_66010"
L4_1 = {}
L4_1.config_id = 1066011
L4_1.name = "ENTER_REGION_66011"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ENTER_REGION_66011"
L5_1 = {}
L5_1.config_id = 1066016
L5_1.name = "GROUP_LOAD_66016"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GROUP_LOAD_66016"
L5_1.action = "action_EVENT_GROUP_LOAD_66016"
L5_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "CHEST_CREATED"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "KILL"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 66004
L4_1.monster_id = 21020301
L5_1 = {}
L5_1.x = 467.059
L5_1.y = 200.512
L5_1.z = -347.742
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 148.102
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4145
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 9
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1066017
L4_1.name = "ANY_MONSTER_DIE_66017"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_66017"
L4_1.trigger_count = 5
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 66001
L6_1 = 66002
L7_1 = 66003
L8_1 = 66005
L9_1 = 66012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 66006
L6_1 = 66007
L7_1 = 66008
L8_1 = 66013
L9_1 = 66014
L10_1 = 66015
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 66011
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_66010"
L6_1 = "ENTER_REGION_66011"
L7_1 = "GROUP_LOAD_66016"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_66010 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "CHEST_CREATED"
  L5_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
  L3_2 = A0_2
  L4_2 = 66009
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_66010 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AssignPlayerShowTemplateReminder
  L3_2 = A0_2
  L4_2 = 149
  L5_2 = {}
  L6_2 = {}
  L5_2.param_uid_vec = L6_2
  L6_2 = {}
  L5_2.param_vec = L6_2
  L6_2 = {}
  L7_2 = A0_2.uid
  L6_2[1] = L7_2
  L5_2.uid_vec = L6_2
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_66011 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "CHEST_CREATED"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GROUP_LOAD_66016 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
  L3_2 = A0_2
  L4_2 = 66009
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_66016 = L2_1
L2_1 = require
L3_1 = "V2_3/EnergyDisk"
L2_1(L3_1)
